

Think about what you want to export: some scene objects are essential but others may be unnecessary.Īpplications often let you export selected objects or a whole scene. In addition to these generation guidelines about exporting from 3d modeling applications, some 3d modeling applications have more specific information under these sections: Verify and import the FBX file into Unity.Check the FBX settings before exporting.Prepare what you need to include inside your 3D modeling application.Select what you want to export inside your 3D modeling application.Use these guidelines to help ensure the best results:

Unity supports FBX files which you can export from many 3D modeling applications. For more information about importing these file formats, see the SketchUp Settings and SpeedTree topics.

However, there are two file formats that do not use FBX as an intermediary: SketchUp and SpeedTree. Note: This section provides information about proprietary file formats that use FBX conversion.
